![]() However, she is still a strong Commander and can generate a ton of mana advantage. Derevi, Empyrial Tactician - while she used to be a marquee Commander for competitive Commander because she was so oppressive as a Stax commander, but the transition to the Vancouver mulligan system has caused her to decline in popularity.Summon your Defenders and watch them rumble through for massive amounts of damage! Still think that "the best defense is a good offense"? Arcades would like to show you how the best offense is actually a good defense. There is also a significant amount of ETB effects that allow you to accrue card advantage on a consistent basis, so that in the case Arcades' has died a bunch of times you still have something to do. Arcades can therefore force your opponents into dealing with your board instead of developing their own combo lines, expending their resources. The ability to viably pressure your opponent's life totals also forces Combo decks to not sit around so much and wait for the perfect opening. In concert with the Combo lines that this deck is trying to execute consistently, you have multiple angles of attack for winning the game. With that being said, the secondary Aggro plan of turning things sideways for nearly a quarter of their starting life total is very powerful on its own. Briefly, the Alarm allows us to untap all of our mana dorks/mana walls to chain Defender creatures together in one turn, cantripping with Arcades, the Strategist's ability, and ideally draw into an infinite combo. The key card that enables this is everyone's favorite (or least favorite, depending on your philosophy) combo enabler: Intruder Alarm. But since Arcades rewards building around creatures that have the defender keyword, which are usually Wall creatures, I've tweaked the name for this deck to a variation of Elf-Ball: Wall-Ball. We are trying to mimic the idea of the Legacy Elf-ball deck: chain a bunch of creature spells together that create a mana positive situation and lead to an eventual win condition. There is a really strong potential for Arcades to be a powerful combo deck and this decklist aims to explore this direction in a useful manner. Like the new Jhoira, I'm more interested in The Strategist's ability to cantrip off of wall creatures. This decklist aims to go in a different direction. Arcades essentially gives you a massive selection of Tarmogoyf's that you can attack with. This has led to the creation of a ton of decks that are Wall Aggro, trying to get in the red zone with what are essentially massively under-costed beaters. He cantrips when any creature with defender ETB and makes defender creatures a relevant beater creature. I think everyone was initially excited when Arcades was spoiled for fairly obvious reasons. I'm really glad that they decided to print new, prettier versions of the Elder Dragons and this decklist is an homage to the new Arcades. ![]() ![]() While their original creations were the inspiration for Commander/EDH, they aren't terribly good by themselves (with the vague exception of Nicol Bolas). M19 is a fascinating set and I'm really, really happy that they decided to revisit the OG Elder Dragons.
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